D7VK is a fork of the DXVK project that is an important part of Valve’s Steam Play (Proton) for Direct3D 8 / 9 / 10 / 11 support atop Vulkan. With D7VK the original goal was a Direct3D 7 implementation on Vulkan. D7VK 1.1 brought experimental Direct3D 6 support and now with today’s release of D7VK 1.3 is support for Direct3D 5.
For those wanting to enjoy classic Windows games on Linux, D7VK 1.3 is out today for providing Direct3D 5 / 6 / 7 APIs implemented atop the modern Vulkan API. The Direct3D 5 support in D7VK is working out well for games like Carmageddon II: Carpocalypse Now, Tomb Raider II, Mortal Kombat 4, NICE 2, Nightmare Creatures, Deathtrap Dungeon, Lands of Lore III, and others.
In addition to the Direct3D 5 support, D7VK now provides opt-in full-screen anti-aliasing (FSAA) emulation, logging improvements, and a variety of fixes.
Downloads and more details on the new D7VK 1.3 release via GitHub.
