Philip Rebohle working for Valve just released DXVK 2.7.1 as the newest version of this Direct3D 8 / 9 / 10 / 11 to Vulkan API translation layer. DXVK 2.7.1 enables yet more games to correctly render now with DXVK on Linux.
DXVK 2.7.1 fixes a regression with multi-sample anti-aliasing (MSAA) for a number of Direct3D 9 games, a number of performance improvements for D3D9 games, a new “d3d9.modeCountCompatibility” configuration knob to workaround buffer overflows in older games, and a number of game-specific fixes.
DXVK 2.7.1 has targeted fixes to help a number of games including Crysis 3, Comanche 4, Alone in the Dark, Dungeon Siege 2, Fallout New Vegas, Guilty Gear, Scarface, The Witcher 1, Team Fortress 2, and other titles.
More details on the DXVK 2.7.1 update via GitHub.