Samsung’s next headset is taking shape, and it sounds like a big swing. The Galaxy XR, also known as Project Moohan, is tipped to run on Google’s Android XR platform with Samsung’s own One UI XR on top.
A report has shed some light on the upcoming headset, detailing nearly everything there is to know. Specs are set to include 4K micro-OLED panels that deliver a quoted 4,032 ppi, Snapdragon XR2+ Gen 2, hand and eye tracking, and controllers with precise 6DoF capabilities.
The weight is reportedly 545g, with battery estimates of around two hours of general use or two and a half hours for video playback.
Hardware clues that matter
Comfort looks like a priority here. Inside are two large lenses surrounded by soft cushioning and detachable light shields to block glare.
A rear dial helps tune the fit, and the side bands add stability for longer sessions. Around the exterior, you can spot six front cameras and an activity LED, with air vents and multiple mics underneath. There is a side power connector for an external battery, which should help balance the weight across the strap.
Controls appear simple. A touchpad on the right stem recenters your view with a long press and toggles VR and passthrough with a double tap. Up top, a volume rocker sits next to a button that opens the launcher, while a long press calls up Gemini. All of these bits show up clearly in the leaked image set.
Software picture so far
Screens from One UI XR point to a clean launcher with Samsung apps alongside Google staples like Maps, YouTube and the Play Store, plus Netflix.
Wellness tracking covers steps and calories, with sleep tracking on the roadmap that blends heart rate and breathing data. Spatial audio gets attention too, with a two-way speaker setup on each side that aims for richer sound than the usual single drivers. This comes across as a straightforward everyday platform, not an app circus, which matches the hardware story above.
Promising on paper. If the fit, tracking and battery line up with the leak, Moohan could feel ready on day one rather than experimental. Now it just needs great apps to match the hardware.
There’s no firm release date yet, although it could arrive very soon – perhaps as soon as October 21 or 22.