AI is clearly becoming A habit in our daily life. On the Internet, on social networks, and even in our smartphones, more and more people use artificial intelligence To verify information, do research and much more. In the creative environment, it is A real scourge With trades in danger, in particular artists who see work be stolen to feed the different AI.
In video games, several studios have mentioned the idea of calling AI to accelerate and simplify the development of certain games. Asked about this question, Yves Guillemot, the CEO of Ubisoft, suggested that the use of AI to develop the next Open-World games was a great possibility.
The next Ubisoft games developed using AI?
AI is a great debate. For companies, it is A gold mine And this allows you to be even more productiveby doing a lot of savings. And that, Yves Guillemot seems to have understood this. Ubisoft CEO recently confirmed that this new technology may well become the norm To develop the next open-world games, to create new NPC styles (non-playable characters) even more impressive, allowing to strengthen immersion in video games.
During the New Global Sport Conference conference in Saudi Arabia, where the same Yves Guillemot spoke of the future of the Farcry license, he also talked about This emergence of AI in the video game industry. For the CEO of the French company, AI would allow gain in authenticity and realism. He thus takes the example of the historical and philosopher Socrates (which appears as a secondary character in Assassin’s Creed Odyssey) :
“We note that, in video games, we can experience many things that we can reuse in the real world. For example, we can guarantee that when you meet Socrates (in a game), you have all the data concerning his words and actions. You will be in front of you and tell a person very close to him. You must understand and learn his philosophy to meet the challenges we offer in the game ”.
According to Yves Guillemot, the use of AI on historical figures would make them even more authentic and to integrate into the game Their way of thinking. Their true human nature. But that’s not all. For Ubisoft CEO, AI would also improve the different open worlds of games with more credibility and realism:
“The world in which we will evolve will also be smarter. Thus, for the players, the world will react to their behavior rather than to follow predefined rules. We have already created open worlds, offering more choices to players, and now we are going even further: make sure you have an impact on the world, and that the world will react to your actions. So it will be your world ”.
With AI, Ubisoft already seems to want to offer worlds most coherent which will react directly to the choices of the players. The real question is whether we really need AI for this? Until proven otherwise, some games like Red Dead Redemption II (in 2018, on PS4 and Xbox One) succeeded very well, without the use of the slightest AI.
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