The expected Switch 2 is here, and we have not only been able to find out all the technical details, at the same time as the rest of the planet. Like everyone, we have surprised ourselves with the novelties of the catalog, we have asked ourselves questions about the peculiarities of the hardware and we have arched the eyebrows with prices. But in addition, we have had the opportunity to try the first games of the console, a few exclusive and some ports, and these have been the sensations.
As you can see, we have not come to taste all the news presented in the Direct. For example, perhaps the biggest surprise, it can more than the exclusive Nintendo, it has been ‘The Duskbloods’, the DefromSoftware game that will be exclusively (at least temporarily) on Switch 2, but was not available to be played, like many of the others third-parties announced. But most (and of course, all of Nintendo) were at our disposal, so we have first -hand opinions.
Mario Kart World
Although the most intriguing proposal of this new ‘Mario Kart’ is its possibilities as an open world, we have not been able to explore it more than punctually (before all the players join a race, we have been able to zascandilear field through, with the only result of detaching us for a precipice). But we have played other ways: a Grand Prix in local competitive, a career against the game and a fun way against more than twenty online players, with a frantic system and the driver of checkpoints increasingly demanding.
Few differences are superficial and mechanical with the already legendary ‘Mario Kart 8’ that devastated Switch incarnation, but the power rise in the new console is evident: atmospheric effects, journeys with impressive level changes, specific details such as making slides On elongated or circular surfaces by others in horizontal … Of course, the softness and speed of the game is impeccable, and although an infallible formula does not revolutionize anything, the new graphic capacity of the console, which allows for example effects of ray tracingit is very visible. Is it worth 90 euros? We fear that this is a very personal issue.
Donkey Kong Bananza
We came with the secret hope to run into a ‘Super Mario’ in 3D, even if it was a sequel to ‘Odyssey’. But ‘Super Mario Bros. Wonder’ is, perhaps, too close, so this ‘bananza’ not only becomes, de facto, in that anmulation of a colorful and carefree world to explore and that we subconsciously link Mario, but also in one of the surprises of the day.
Everything in ‘Donkey Kong Baniza’ is destroyed, and with controls that emulate in the arrangement of the buttons the four orientations towards which tube can be shaken, we have an exploration and demolition game that is pure fun. Visually delicious and with classic 2D phases (which we have not come to play), this ‘bananza’ demonstrates that Nintendo remains the best in its specialty: digital toys, without more purpose than fun and invite the player to experience. Without a doubt, the title that we expect most from the initial batch of the console.
Metroid Prime 4: Beyond
One of the games that we wanted most to try, not only because it is Samus’s return and because of how anticipated this delivery, but because of the possibility of using the new mouse -type controls of the Joycon. The experiment has its buts (with big hands, control is anything but ergonomic), but certainly adds a very interesting dimension to the game.
We will tell more detail in the future article, but the really interesting thing about the experiment is to pass without pauses in a traditional joycon mode, one for the accuracy in the one pointed in the fighting, another to explore. The sum is interesting, at least on paper. And ‘Metroid 4’ How are you? Well, as never: visual spectacularity and more frantic, explosive and spectacular fighting. It will be necessary to see if the game retains that almost magical balance between silent and meditative wandering and frantic shootings against the pirates.
Drag X Drive
Let us recognize it: the game is simpler than the mechanism of a rattle, but we have fun as mycos in this kind of spatial paralympic basketball in which two teams of three robots in wheelchairs give tube and snatch the ball to mark in the opposite basket. The fun, obviously, is that it is controlled with the two Joycon as mice, imitating with your hands the movement to boost the wheels with your hands.
The result is easy to understand but difficult to dominate, and until we have become accustomed to browsing the JoyCon against the table, the six opponents seemed drunk and drunken ades. A lot of noise and a lot of fury in a game that we have something scarce as an independent title, but that as a cheap downloadable can provide more than an afternoon of exhibition of mechanical gross.
Breath of Wild y Tears of Kingdom
The improved game that we most wanted to try does not have such evident improvements as others, with new levels or tests, because the two Zelda deliveries for Switch were already impressive in the visual. But more fluidity is noticed, there is some level that shines thanks to the improvements in the rate of frames And the excellent management of the new console will well deserve a renewed walk through Hyrule. Although we have not been able to explore it thoroughly, what we have seen from the Zelda Notes for the mobile seems to add a new and interesting dimension to the game.
Super Mario Party Jamboree
Another of the improved games from the switch catalog. In this case, the impulse is evident: new mini -games where the newly presented camera for video calls will be used. We will not compete with Mario’s fauna characters, but with our own full -body avatars, and we have participated in mini -games, as always, noisy and demential, where you have to shout, shake the whole body, make grimaces in front of the camera and, if possible, traps based on push.
Cyberpunk 2077
We have preferred not to entertain ourselves more than the account third partiesbut we wanted to appear to ‘Cyberpunk 2077’, for being such a demanding game in the graphic and we would not have imagined in the first switch. The result: at first glance, lower in excesses and Brilli-Brilli to the version of, for example, PlayStation 5 or, of course, a well equipped PC. Again the capacity for management of ray tracing Switch 2 allows a more than remarkable result, but in general terms we have seen it less bright than desktop consoles (as expected, on the other hand).
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In WorldOfSoftware | Nintendo Switch 2 had one of its battle horses in retrocompatibility. Has resolved it in the Nintendo style