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Wine 10.20 is out as the newest bi-weekly development release of this open-source software enabling Windows applications and games to run on Linux. This is also with Wine 11.0 stable quickly approaching.
Wine 10.20 was released a few minutes ago while coming next Friday on 5 December will be Wine 11.0-rc1 to mark the beginning of the code freeze for the annual Wine stable release. Wine 11.0 is planning for a January debut and for that to happen the plan is to start the code freeze on 5 December, as previously communicated. Wine 11.0 is a big one with upstream NTSYNC support in the Linux kernel, continued WoW64 support, and many other features having landed over the past year.
As for today’s Wine 10.20 release, it pulls in the recently released VKD3D 1.18 for Direct3D 12 on Vulkan. VKD3D 1.18 ships a variety of improvements compared to the prior release.
– Bundled vkd3d upgraded to version 1.18.
– More support for reparse points.
– More refactoring of Common Controls after the v5/v6 split.
– Progress dialog for document scanning.
– Various bug fixes.
Wine 10.20 has 31 known bug fixes ranging from fixing StarCraft assertions to Civilization and other games to a number of app fixes.
Downloads and more details on the Wine 10.20 release via WineHQ.org.
