Imagine entering a huge cube surrounded by ultra-high definition screens, where your favorite game is spread out all around you. This is exactly what FIEC, presented for the first time by Sony in Las Vegas, offers. It is not virtual reality, but a real immersion in an interactive physical space.
A new dimension, literally, for games
To show what this cube has in its belly, Sony chose The Last of Ushis famous post-apo game. Participants were able to shoot zombies that “erupted” from the screens and experience the dark atmosphere of the game, reinforced by sound effects and, more surprisingly, smells. Yes, Sony has pushed the experience to the point of diffusing scents of rotten mushrooms or humid atmospheres, just to immerse players in the desperate universe of The Last of Us.
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« This technology combines LED screens, immersive sounds, smells and atmospheric effects for total immersion », Explained Sony in a promotional video. But be careful, don’t dream of installing it at home just yet: this cube is gigantic and still far from being commercialized.
Who asked to “feel” the games? Probably not many people. But Sony would probably have been more inspired to adapt a game like Cooking Mamarather than a title which, let’s be honest, smacks of death! However, some players still showed enthusiasm upon seeing this video.
That said, the idea of mixing smells and video games is not new. In 2024, a product called GameScent already made it possible to diffuse scents suitable for games, such as the forest or the campfire. But with FIEC, Sony is taking it to a whole new level by integrating these elements into a holistic, interactive experience.
The FIEC is also part of a broader trend: that of ever greater immersion in video games. For several years, Sony has sought to push the limits, as evidenced by its patent filed four years ago on olfactory games. But there remains a big unknown: are players ready to welcome these innovations? And above all, at what Price?
For now, the FIEC is a simple technology demonstration. Sony could use it in public places, such as leisure centers or for special events, to test player reaction. We could explore the worlds ofHorizon or face the revered gods of God of War in this immersive cube. A dream for some, a curiosity for others.
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