On the stage of the independent games, there are many Roguelite who try to win. One of the latest proposals is Cryptical Pathavailable From today on Steam. From the start, the title was able to arouse the curiosity of the players thanks to an innovative system. Cryptical Path is not a dengeon crawler like the others, with procedurally generated rooms. Here, the player is in control of his destination and the path he must travel to reach it.
On paper, we are therefore promised a roguelite builder, to the assertive artistic direction and to the atmosphere almost as morbid as that of Have A Nice Death and a progression system similar to Hades. Inspiration for the latter is also if present that one cannot help but compare the two titles, and to put them (almost) at the same level on a lot of points. Cryptical Path Is it a game made for you? We are sure that yes.
Welcome to the loop
The world of Cryptical Path is led by an entity that is called “the architect”. It is the person in charge of creating the dungeon and its management. The architect, in theory, is youbut it seems that another person wants to steal your title. You then face a Doppelgänger Let you have to face on your own land.
As in Hadesthis opponent is the pretext used to make you Explore various dungeons, environments and face several bosses on your way. Except that Crytical Path does not have a universe so elaborated in terms of narration, the title is also similar on its progress in play. Each run, you get closer to your goal, you learn to use Objects generated randomly And you meet more and more enemies with different capacities.
Each loop is similar but not the same, and the gaming experience is each time more or less unique. Contrary to Hades on the other hand, The feeling of repetitiveness is much less felt In the long term thanks to this very simple mechanics: the player has total control over the rooms he wishes to explore during his journey.
This is not a game, it’s your game
As an architect, you have a number of rooms predisposed on the map, but you can also Add as you wish… As long as you have the necessary resource. Then begins a more strategic part, between the fights, the search for parts and the preparation phases for the Boss fight. You have the possibility of Rusher to the final opponent of the map or take the time to explore all the rooms at your disposal. You will then have more objects, but also potentially less life.
This mechanics alone succeeds in completely redesigning our experience of traditional roguelite. After finishing the first chapter (in around 2.5 hours), we naturally unlock new rooms with very specific capacities, different mapping configuration as well as a new objective. We greatly appreciate the meaning granted to the details that make experience both immersive and facilitate playability. The rooms are for example transformable into real timeeach provision changes the way in which the interior decorations are shaped and it is possible to TV between all the completed rooms for less linear exploration.
For beginner players, but also the others!
To help you in your quest against doppelgänger, you also have talent points that will unlock permanent skills. The real big difference with Hades Finally concerns the accessibility to the most novice players. The title of Supergiant Games is demanding by nature, and forces you to perfect your combat techniques much more than times than we can count to access the end of an area.
Cryptical Path is a game much more contained in its form but also in its substance. The development of the characters is not at the center of the story, or even the gameplay. There is No or little personalization of weapons/techniques Apart from consumable objects, and commands are rather simplistic. Cryptical Path does not do in superficial extravagance and that’s good because the game is therefore much more handy and appreciable for the general public.
Verdict: Do not hesitate to let yourself be tempted by this experience which is well worth it!
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