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World of Software > Software > ‘Doom: The Dark Ages’ review: One hell of a good time
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‘Doom: The Dark Ages’ review: One hell of a good time

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Last updated: 2025/05/14 at 12:51 PM
News Room Published 14 May 2025
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“IN 2020’s Doom Eternal, You Felt Like a Fighter Jet, “Explained Game Director Hugo Martin in the Run-up to the release of the latest entry in the series that fathed the first person shooter (fps).” Doom: The Dark AgesYou’ll be an iron tank. ” Thankfully, tanks are fun too!

First, The plot. Despite worrying noises about a green Emphasis on Narramati – this in the series with creator on compared the importance of story in games to the importance of story in pornos – What will you have done Excellent supplement to the game’s power fantasy, namely that “You are the super weapon in a medieval war against hell.”

To add more context, demon prince ahzrak leads hell’s hordes in a hunt for the two halves of the ‘heart of argent’, an artifact that will conveyance the print that will convene to a level Capable Capable of Capable Capable Capable Challenging even you, The Immortal Doom Slayer, Now Sporting a Dashing Fur Cape. Basically, it’s Halo With the gore turned up to 11. As the Slayer Blasts His Way Through Dark Crafts, Sky Cities and Ancient Fores, You Feel EPIC; An untethed herald of the apocalypse.

https://www.youtube.com/watch?v=S7ieg0_QNXS

Developers made another controversial promise: to Include Expany, Sandbox Level Design in Doom: The Dark AgesThankfully, this is less modern cookie cutter open world and more a way to descibe that some legs comprise comprise interlined arenas, where missions can be taken on in any order. Throughout the game, you are rewarded for exploration with secrets and gold, used to Purchase upgrades at Sentinel Shrines. Compulsion for upgrades will lure you back into missions as they end – charging through an area will typically net you only 50 per cent of its offerings.

Shield, Melee and Guns Provide the Central Gameplay Loop. The ‘Tank-Shishness’ Martin Warned About is Noticeable: The Slayer Feels satisfyingly weighty, his quakeing returns to Earth disintegrating foats and allies alike. In general, you keep to the ground far more than the double-jumping Slayer in Doom eternalThought the marvelous new shield when lets you lock and charge enemies from across the map. In fact, the shield and the other medieval melee instruments you are provided There are still standouts though, such as the skull crusher which, unsurprisingly, fires torrents of ground-up skulls.

‘Doom: The Dark Ages’. Credit: ID Software

The most explicit influence on Doom: Dark ages is the classic original, 1993’s DoomThis Goes Deeper than the nods to the status bar face and the flaming loss souls; It can be felt in the strafing and weaving through the bullt hell of projections. There’s a traffic light system at play here, with red projects to be strafed or blocked and green to be parried. It’s all very Arcade Shooter and at Lower Difentials, When the Bullets are less a Storm and More a Drizzle, it can feel almost antiquated as your SIDESTAPS Obstacles. The Platform Puzzle Sections Suffer from this Same Simplicity, with many requires just a throw of your shield at glowing targets.

Other Slight Grievances Involve Interludes with you Pilot Towering Mechs and Armoured Dragons, with Varying Results. Enjoyment in these sections scales directly with skill level. For Gunplay Perfectionists, they will feel like a distraction but for that happy, their way through the carnage, they’ll provide a welcome change of pace.

None of these Lesser Elements Warp a Brilliant, Compelling Core. Doom: The Dark Ages Stands proudly as it has taken on unapologtic fun. And if you’re turned off by the shock of the new, there’s always the Previous Dooms to get reacquainted with.

Verdict

In an Industry Plaged by Sequels (and with these sequels often little more than slight updates) ID software deserve praise for his Ambition. They’ve switched things up against Doom: The Dark Ages – And the result is mostly a resounding success. The cookie cutter dragon and mech levels aside, this is one of the best fps campaigns you can play, filled with legs you will leap back into right after that Finish, All Supported by a Dynamic and Deeep Relations Between Melee, Shield and Guns.

Pros

  • Rad Metal Aesthetic and World
  • Awesome guns and gameplay
  • Compelling upgrade system

Cons

  • Mech and Dragon Sections Feel Like a Bit of An Afftainment
  • ‘Bullet Hell’ Style Makes Less Sense on Lower Difligulties

‘Doom: The Dark Ages’ is released on may 15 for pc, playstation and xbox

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