From the from Fromsoftware are known to be particularly demanding, especially because of some difficult bosses that put the knowledge and reflexes of players to the test. A concept that is not to everyone’s taste … and in particular some unscrupulous individuals who do not hesitate to cheat to make the task easier. A disturbing trend for the first cooperative game of the studio.
The first method used by these players is none other than duplication – a technique which, as its name suggests, makes it possible to create copies of a useful object using a glitch.
It is not exactly a novelty; Different variants already existed in almost all the studio games, even if the method has evolved over time. Historically, this technique has mainly been used in certain categories of speedrun where the rules are deliberately not very strict. In this context, it is therefore a generally accepted practice. But unsurprisingly, players also found a way to get there in Nightreign.
During our last games, we have come to several to come across duets of players who do not hesitate to duplicate their best discoveries, such as the famous legendary weapons or the most sought after talismansto make sure to finish each game with an extremely efficient build. And each time, the result was the same: the boss was eliminated in an instant with a minimum of effort, deleting at the same time the issues and the tension that make the charm of the game. An extremely frustrating dryness of time.
Third -party software to manipulate content
But it is nothing compared to what the least scrupulous players can accomplish with other even more problematic cheat techniques. Some clever little ones have, for example, found a way to manipulate relics, these objects that allow you to strengthen your character from one game to another.
Most of these objects have completely random bonuses; The fact of having to compose a build consistent with the suboptimal relics at our disposal is therefore an integral part of the system of progression and the overall experience … or at least, this is the case for honest players.
Others, on the other hand, have realized that they could use third -party software to build tailor -made relics, and even arbitrarily modify their values to create real weapons of mass destruction which completely trivialize the fights. On Reddit, the user Giraffewithaspoon, for example, met a player whose inventory was filled with artificial relics of this kind. Result: the basic arc of this individual inflicted approximately … 2000 damage by arrow – more than ten times the normal value.
A worrying trend
It is a thing to cheat cheerfully in a solo game; Even if it is a more than questionable philosophy, it remains a personal decision which only affects the author of the act. But the impact of this practice is very different in an intrinsically cooperative game like Nightreign. Most players are well intentioned, and are asking for an authentic and consistent experience with the vision of the studio; Whether they realize it or not, by cheating thus, these individuals therefore ruin the experience for their teammates.
Admittedly, for the moment, the overall impact of this problem remains fortunately quite limited. But what is worrying is that more and more players seem to give in to the temptation to do so. On YouTube and certain community platforms, we see that More and more tutorials and other content explaining these practices are starting to appear.
Historically, Fromsoftware did not remain his arms crossed in the face of these kinds of drifts. In Dark Souls 3, players caught in the act of cheating often received a ” Soft Ban », A temporary or permanent exclusion from the Global Matchmaking system. With Elden Ring, the studio took an additional step by integrating A dedicated anti-tricher system In order to detect third -party software and suspect behavior. But that did not prevent some cheaters from getting around this system and wreaking havoc in PVP mode. And recent examples show that Easyanticheat (EAC), the Nighterign anti-triche system, also includes considerable dead angles.
Faced with this threat, it only remains to be hoped that FromSoftware will strengthen its defenses, while encouraging players to preserve the spirit of challenge which makes the reputation of its games. It would be regrettable that this unique experience of its kind did not end up ruined by an army of cheaters devoid of any consideration for the rest of the community.
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