By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
World of SoftwareWorld of SoftwareWorld of Software
  • News
  • Software
  • Mobile
  • Computing
  • Gaming
  • Videos
  • More
    • Gadget
    • Web Stories
    • Trending
    • Press Release
Search
  • Privacy
  • Terms
  • Advertise
  • Contact
Copyright © All Rights Reserved. World of Software.
Reading: Keeper is the ecological ‘fever dream’ where you play as – checks notes – a lighthouse
Share
Sign In
Notification Show More
Font ResizerAa
World of SoftwareWorld of Software
Font ResizerAa
  • Software
  • Mobile
  • Computing
  • Gadget
  • Gaming
  • Videos
Search
  • News
  • Software
  • Mobile
  • Computing
  • Gaming
  • Videos
  • More
    • Gadget
    • Web Stories
    • Trending
    • Press Release
Have an existing account? Sign In
Follow US
  • Privacy
  • Terms
  • Advertise
  • Contact
Copyright © All Rights Reserved. World of Software.
World of Software > News > Keeper is the ecological ‘fever dream’ where you play as – checks notes – a lighthouse
News

Keeper is the ecological ‘fever dream’ where you play as – checks notes – a lighthouse

News Room
Last updated: 2025/08/27 at 6:26 AM
News Room Published 27 August 2025
Share
SHARE

Keeper is staking a bold claim to be the oddest game ever published by Microsoft. The setting is weird: an iridescent, far-future imagining of New England where organic and non-organic matter mingle in strange, alchemical ways. And the characters are undeniably quirky: one is a bird called Twig whose beak is made from driftwood. Strangest of all: you play as a lighthouse that has inexplicably become animate, sprouting tiny, spindly little legs to carry its wibbling, wobbling body.

In the sea of action-hero young men and, to a lesser degree, women, the lighthouse stands out as an unlikely star. Creative lead Lee Petty is a little fuzzy on the details of how it came to be. Rather, he talks about the creation of the protagonist as he does the broader action-adventure experience: as if it rose out of his subconscious. Despite the ostensible absurdity, Petty believes there is a certain intuition about it. “You have a light, and light has a very strong connection with life,” he says. “You can imagine the verbs for the player, and the actions, puzzles, mechanics that fall out of that.”

‘Life has continued to evolve in completely unexpected ways’ … Keeper. Photograph: Double Fine

The lighthouse’s illuminated beacon is the primary way you interact with the game’s teeming island setting. In “unfocused” mode, you direct the beam about a fantastical environment, causing foliage and small creatures to grow, change and morph. In “focused” mode, the light’s power is concentrated: larger objects undergo transformation while some materials are repelled or attracted; this is the basis of the game’s more involved puzzles.

Keeper’s world is one of gauzy, psychedelic purples and deep, verdant greens. We see bioluminescent rock formations, tree-sized tendrils protruding from their gigantic flower heads, and a gorgeous, whale-like creature floating through the sky, vegetation growing unexpectedly on its back. This ecological extravaganza is partly inspired by 1980s fantasy movies such as The Dark Crystal and The NeverEnding Story, “weird” and “imperfect” works, admits Petty, yet “so earnest in their desire to create a world that you haven’t seen before”.

Gauzy, psychedelic purples … Keeper. Photograph: Double Fine

Real life proved just as inspiring for the creative lead. During Covid lockdowns, he walked alone in the pretty foothills south of his San Francisco home. Petty gazed at the abundant vegetation while meditating on what the planet might look like should humanity cease to exist. He was also reading books and watching movies about mycelium networks, thinking deeply about the interconnectedness and interdependence of ecosystems.

This deluge of feelings, real-world circumstances and reference material coalesced as a fever dream, says Petty. He envisioned a “a weird island, a sort of surreal, post-human thing, where life has continued to evolve in completely unexpected ways”.

The game’s genesis arrived shortly after Petty’s award-winning employer Double Fine, maker of trippy platformer Psychonauts 2, Stacking and many other idiosyncratic titles, was acquired by Microsoft. The new management was receptive to his experimental idea: he was given the time and resources to explore the concept before locking down its form. Keeper seems to have embodied the laid-back approach of its making: the vibe is languorously dreamy with many opportunities to slow down and smell the enchanting and totally bizarre roses.

“You’re not rushed along, you’re not given mission objectives. There are no pop-ups on the screen with meta-rewards,” says Petty. “You’re kind of left to dwell in the space.”

And yet there is a grim irony that may yet sour this sweet, whimsical experience: Keeper’s vivid celebration of life is being funded by Microsoft at a time when the company’s cloud-based storage platform Azure has been used to facilitate the preparation of deadly airstrikes and military operations in Gaza and the West Bank. The the Boycott, Divestment and Sanctions (BDS) movement has called for the boycott of Microsoft and Xbox products. Recently, unionised workers at French studio Arkane, also owned by Microsoft, issued an open letter stating that its parent company “has no place being accomplice of a genocide”. Microsoft has since claimed to be investigating the use of its platform in this manner, which is, it claims, a breach of the terms of service.

Petty, of course, is far removed from the decisions made by his bosses at Microsoft, and he stresses as much. He says this is the “downside” of being owned by a much larger organisation, one whose purview extends far beyond entertainment. “I’m not in control. Double Fine is not necessarily tacitly endorsing anything of our parent company,” he says. “We’re just trying to make great games.”

Keeper is due for release on PC and Xbox in October

Sign Up For Daily Newsletter

Be keep up! Get the latest breaking news delivered straight to your inbox.
By signing up, you agree to our Terms of Use and acknowledge the data practices in our Privacy Policy. You may unsubscribe at any time.
Share This Article
Facebook Twitter Email Print
Share
What do you think?
Love0
Sad0
Happy0
Sleepy0
Angry0
Dead0
Wink0
Previous Article Sorted finance chief departs in latest senior exit – UKTN
Next Article T2, formerly 9mobile, posts first subscriber gain in 20 months
Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Stay Connected

248.1k Like
69.1k Follow
134k Pin
54.3k Follow

Latest News

Why “Almost Right” Answers Are the Hardest Test for AI | HackerNoon
Computing
This Galaxy Tab S11 Ultra leak teases how much faster it is over last year’s model
News
Microsoft expands Xbox Cloud Gaming to Game Pass Core and Standard subscribers
News
Quell the Heat With Our Favorite Window Air Conditioners at All Price Points
Gadget

You Might also Like

News

This Galaxy Tab S11 Ultra leak teases how much faster it is over last year’s model

3 Min Read
News

Microsoft expands Xbox Cloud Gaming to Game Pass Core and Standard subscribers

2 Min Read
News

Hammer featured in the Albuquerque Journal on quantum technology

2 Min Read
News

Saddle up for Wheel World, a leisurely, Lycra-less feelgood hit

10 Min Read
//

World of Software is your one-stop website for the latest tech news and updates, follow us now to get the news that matters to you.

Quick Link

  • Privacy Policy
  • Terms of use
  • Advertise
  • Contact

Topics

  • Computing
  • Software
  • Press Release
  • Trending

Sign Up for Our Newsletter

Subscribe to our newsletter to get our newest articles instantly!

World of SoftwareWorld of Software
Follow US
Copyright © All Rights Reserved. World of Software.
Welcome Back!

Sign in to your account

Lost your password?