Eric Engestrom just released Mesa 25.2-rc2 as the newest, on-time weekly release candidate for this quarter’s Mesa 25.2 feature series.
A number of fixes have landed since last week’s Mesa 25.2-rc1 release that also marked the code branching / feature freeze. Some of the latest backports and fixes that are new to Mesa 25.2-rc2 include:
– The Intel Wildcat Lake support in Mesa for open-source OpenGL and Vulkan driver support has now been back-ported from Mesa 25.3-devel to the Mesa 25.2 branch.
– The RadeonSI VCN code now correctly handles the tile swizzle. There are also some RADV Vulkan Video fixes.
– The NVK Vulkan driver and NAK compiler code for open-source NVIDIA driver support has seen some fixes around Blackwell and Hopper GPUs.
– Several Rusticl fixes.
– A few small Lavapipe fixes for that software-based Vulkan implementation.
– A few RADV driver fixes, including some specific to GFX12 / RDNA4.
– A Mesa workaround has been added for the game Interstellar Rift.
– The Meson build option of “legacy-x11” is now set as deprecated.
More details on all of the patches incorporated into this week’s Mesa 25.2 release candidate can be found via the Mesa-dev list.