Last week Valve introduced Proton 10.0 beta as the newest version of their Wine-derived software for Steam Play that enables countless Windows games to run well for Linux gamers on the desktop and with the extremely popular Steam Deck. Out today is another Proton 10.0 beta update with some additional bug and regression fixes over what was shipped last week.
The original Proton 10.0 beta last week brought increased compatibility with newer (and some older) Windows games, updated DXVK and VKD3D-Proton for mapping the Direct3D APIs to Vulkan, performance improvements, and a wealth of other enhancements thanks to Valve and CodeWeavers. Proton 10.0 in turn is re-based atop Wine 10.
Proton 10.0-1d was issued a short time ago for fixing various Proton 10.0 regressions as well as adding some more game-specific workarounds for bettering this Windows gaming on Linux experience. Proton 10.0-1d changes include:
“Fixed The Elden Scrolls IV: Oblivion Remastered sometimes wrongly claiming that it’s not installed on an SSD.
Fixed Jusant crashing with Intel GPUs.
Fixed Proton 10 regressions:
Simon the Sorcerer: 25th Anniversary Edition displays non-latin scripts correctly again.
Hunt: Showdown, Warframe, Rising Storm 2: Vietnam, Red Dead Redemption 2 and potentially many other games no longer have issues with key bindings and detecting the layout correctly with non-US-english keyboard layouts.”
Those building their own Proton copies from source can grab the updated Proton 10.0 source code from GitHub otherwise fire up the Steam client for the newest beta build.