Wine 10.18 is now available for capping off the month of October and working toward the code freeze for Wine 11.0 beginning in early December.
Wine 10.18 brings more improvements to the WoW64 mode for allowing 32-bit Windows programs to run on 64-bit Linux systems via emulating the native Windows WoW64 subsystem. The WoW64 mode in Wine 10.18 includes now supporting OpenGL memory mappings using Vulkan as well as SCSI pass-through support.
Wine 10.18 is also exciting for adding synchronization barriers API support, WinRT exceptions handling, and 30 known bug fixes. The thirty bug fixes for the past two weeks is on the heavier side and range from various game to application fixes.
Per the merge request, the synchronization barriers support was worked on at least in part since the functionality is used by the The Obsessive Shadow horror game.
Downloads and more details on today’s Wine 10.18 bi-weekly development release via WineHQ.org.
