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Reading: If anyone thinks that gambling is a modern vice, we just found a game of chance that is more than 12,000 years old
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World of Software > Mobile > If anyone thinks that gambling is a modern vice, we just found a game of chance that is more than 12,000 years old
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If anyone thinks that gambling is a modern vice, we just found a game of chance that is more than 12,000 years old

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Last updated: 2026/04/14 at 1:39 PM
News Room Published 14 April 2026
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If anyone thinks that gambling is a modern vice, we just found a game of chance that is more than 12,000 years old
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We are so used to locating the origins of gambling in the civilizations of the eastern Mediterranean (in the Babylonian temples, on the Roman gaming tables) that it is difficult to imagine another scenario. But a study published this month in the journal ‘American Antiquity’ changes everything: the oldest known dice do not come from the Old World, but from the western plains of North America, and are at least 12,000 years old. They date back to nothing less than the Pleistocene.

Old dice. With his study, archaeologist Robert J. Madden has shown that Native Americans made and used dice at least 12,000 years ago, during the last centuries of the Ice Age. That makes them the oldest known games of chance, more than 6,000 years ahead of the earliest documented dice in Europe.

What was believed? Mainstream history placed the origin of dice in the complex societies of the Near East and Eastern Europe, approximately 5,500 years ago. Madden’s findings relocate that starting point to another continent and another type of society entirely: groups of nomadic hunter-gatherers of the western Great Plains of North America. Neither palaces, nor cities, nor written culture: games of chance in Pleistocene camps.

What are these dice like? Prehistoric Native American dice do not look like the cubes we know. They are known as binary lots: flat, two-sided pieces, made of bone or wood, designed to be thrown on a surface. The result depended on how many marked faces were left face up; Players counted points with small rods and whoever reached an agreed upon number first won. More like a coin toss than the six possible outcomes on a die, but just as useful for generating random outcomes.

Why was there confusion? The problem was classification. When archaeologists found pieces of this type, they simply labeled them as “game pieces.” There was no systematic criterion to identify them as given. Madden corrected that way of seeing it by developing a morphological test based on a catalog that the ethnographer Stewart Culin published in 1907, ‘Games of the North American Indians’, where he documented 293 historical sets of indigenous dice from more than 130 towns. With that framework applied to the published archaeological record from across the continent, he identified more than 600 additional dice.

Where were they? The oldest dice come from three Folsom culture sites: Agate Basin (Wyoming), Lindenmeier (Colorado) and Blackwater Draw (New Mexico). These pieces are believed to be between 12,800 and 12,200 years old. Lindenmeier, north of Fort Collins, has 14 different artifacts that meet the criteria, leading some archaeologists to speculate that it was a large seasonal congregation site for dispersed groups. The density of material found there points to something more than a temporary camp.

What is most striking is the continuity. These objects appear in deposits from all major periods of North American prehistory, without detectable interruption from the late Pleistocene until after European contact. A 12,000-year-old tradition that still works: Madden himself found tutorials on YouTube where native groups explain how to play versions of the same games from two millennia ago.

Less work and more cooperation: Prehistory was not as miserable as we were told

How to play. Possibly, these dice were used in games that we can connect with what we say about patolli, the Mesoamerican board game of the Mayans and Aztecs: that was also a game of chance with a deep ritual dimension, found in the archaeological works of the Mayan Train. The social and religious function of the game seems to have been constant in very different pre-Columbian cultures.

Madden describes these games as “social technologies of integration”: neutral spaces, governed by shared rules, where groups with little or no prior contact could interact, exchange goods and information, and build alliances. The religious dimension is equally documented. Numerous native oral traditions describe dice as a sacred activity: the gods themselves participate, and in some cosmologies the creation of human beings is the result of a cosmic game.

Imagen | Robert J. Madden

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